Patrick Dugan <pat### [at] netinsnet> wrote in message
news:3e34a31d@news.povray.org...
> This is (was) a simple test for making skateboard wheels. It took me two
> weeks to come up with a macro that would "spit out" a skateboard wheel in
> preparation for eventually making an entire skateboard. At this rate I
will
> be very old before I get it completed. The scene is an HDRI (campus
scene)
> with a lightsource added. I tried using subsurface scattering but this
> scene took over 4 days to render (1 gig 512 ram) so I gave up and went
with
> straight white texture.
>
>
>
this image took 4 days, or the subsufrace scattering version? granted the
wheels look very very good, but that seems like a long time if in fact the
non subsurface scattering version took 4 days.
but the wheels look damn good. i'd say its a success.
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